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wholesale jewelry pieces The significance of the command and role is as follows:
In the order of the abbreviation letters
f1: Get help
f2: Implement the switching of the picture window and text window
f3: Control whether the object is automatically captured
f4 : Digitalizer control
f5: Switching of axial planes for the axial measuring plane
f6: The display method of the coordinates on the control status
f7: grid display mode control
f8: orthogonal mode control
f9 : Grid capture mode control
f10: Polar axis mode control
f11: Object tracking control
ctrl B: grid capture mode control (F9)
ctrl C: The object selected object will be selected. Copy to the shear plate
CTRL F: Control whether the object is automatically captured (F3)
ctrl g: grid display mode control (F7)
ctrl j: Repeat the previous step command
CTRL K: Super link
CTRL N: New graphic file
ctrl m: Open option dialog box
ctrl 1: Open Features Dialogue
ctrl 2: Open the image image Resource Manager
ctrl 6: Open the image data atom
ctrl o: Open the image file
ctrl p: NCTRL U: Polar axis mode control (F10)
ctrl V: The content of the paste and clipboard
ctrl W: object tracking control (F11)
ctrl x: chosen chosen selected Content
ctrl y: Re -do
ctrl z: Cancel the operation of the previous step
three -dimensional commands
3dmove three -dimensional mobile
rotate3D three -dimensional rotation
3darray three -dimensional array
mirror3d 3D Three -dimensional mirror image
aligm three -dimensional alignment
a
a: Draw the arc
aa: The measurement area and the length (Area)
al: alignment (align)
ar: array (array )
ap: Load the*LSP program
av: Open the view dialog box (dsViewer)
b
b: definition block
c nc: drawing circle
d
D: Dimension resource manager
DIV (divide) Point spacing
DRA: radius label
ddi: diameter marking
dal: alignment
dan: angle marking r r r r r r r r r r r r
dt: Text Settings (DTEXT)
DI: Measure the distance between the two points
e
e: Delete
f
f: inverted corner
g n G: Phase combination
H
H: Fill
i
i: Insert
j
k nl
L: straight line
LI, LS (LS (LS List) Database information of selected objects.
lo (-layout) Create and modify the graphic layout tab.
LW (Lweight) sets the current line width, line width display options and line width units.
LT (LineType) modify the color, layer, line, line proportion factor, line width, thickness and print style of the object.
-lt
LTS (LTSCALE) Set the global line proportional factor.
LW (Lweight) sets the current line width, line width display options and line width units.
m
m: Move
m (move) move object.
MA (matchprop) uses the characteristics of the selected object to other objects.
mi (mirror) mirror
ml (mline) Multi -wire
mo () Control the characteristics of the existing objects
MS (MSPACE) from drawing space to model space viewport
mt ( Mtext) Multi -line text
mv (MVIEW) converts the object drawn in the drawing space to the viewport
n r
o (offset) offset
oP (options) tool menu Options
orbit (3DORBIT) three-dimensional observer
oS (OSNAP)
-in -os (-osnap) Set the execution object capture mode
oI: Insert the external interior
p
P: Mobile
-p (-pan) mobile view location
PA (PasteSpec) insert the clipboard data and controls the data format
() to load the selected view or layer geometric figure into the graphics
PE (PEDIT) Edit multi -segment line and three -dimensional multi -border grid
pl (pline) multi -wire
PO (Point) Create point object
pol (polygon) Create closed edge multi -segment line
PR () controls the characteristics of existing objects
prclose () Turn off the "feature" option board
pre (preview) displaying the printing effect
print (plot) Print Settings Dialog box
ps (PSPACE (PSPace ) Switch from the model space view port to the drawing space
ptW () Create web pages that include selected graphics. N-PU (-purge)
q
r
r (redraw) refresh the display in the current viewport
RA (redrawall) user system configuration "tab (" option "dialog box)
RE (Regen) to generate
Rea (Regentall) "user system configuration" tab ("option" dialog box)
RC (RECTANG) to draw rectangular multi -segment line
reg (region) The object of the area is converted to the surface of the face
REN (rename)
-ren (-rename) to renames
Rev (Revolve) to create entities by rotating a two-dimensional object around the axis. ) Rotating objects around the base
RPR (RPREF) Set the rendering system configuration
RR (Render) to create a three -dimensional line frame or a physical model photo -level real color image
s
s: stretch (abbreviation (abbreviation EXT)
s (stretch) move or stretch objects
SC (scale) is enlarged or enlarged in the X, Y, and Z direction Reduce objects
SCR (SCRIPT) execute a series of commands from script files
SE (DSETTINGS) specified capture mode, grid, polar axis tracking and target capture and tracking settings
SEC (section) The intersection creates the face domain
SET (SETVAR) lists the system variable or modify the variable value
SHA (Shademode) to manage light sources and light effects
sl (slice) to cut a set of entities
sn (SNAP) Stipulate that the cursor moves at the specified spacing
SO (SOLID) to create a triangle and quadrangle filled in the entity
SP (SPLL) to check the spelling in the graph
SPL (SPLINE). The curve
SPE (splinedit) edit sample curve or sample curve combined with multiple segments
st (style) text style dialog box
sta (Standards) management standard files and AutoCAD graphics.
SU (subtral) by minusing the combined noodles or entities
SE: Open the phase automatic capture dialog box
st: Open the font to set the dialog box (style)
so: Draw the two two Square (2D SOLID)
SP: The school nuclear (Spell)
SC: Scale (Scale)
SN: grid capture mode settings (SNAP)
t
t: Text input
-t (-mtext)
TA (Tablet) calibration, configuration, opening, and closing the connected digital instruments
th (thickness) display graphics statistics, patterns and range
ti (TM ) (Tilemode)
to (Toolbar) exchange and inserting the drop -down menu
tol (tolerance) Create the position tolerance
TOR (TORUS) Create a ring -shaped entity
tp () nTR ( Trim) Pruning objects according to other object definitions
u
u: Restore the previous operation
ucsman "UCS" dialog box
un (units)
-uns (-Units)
uni (Union) by adding operations to select the face domain or entity
v
v: Set the current coordinates
-v (-View) view dialog box
vp (ddvpointt (ddvpointt ) Set the three-dimensional observation direction
-vp (vpoint) Define the three-dimensional view of the coordinate value or angle. N-W (-wblock)
WE (WEDGE) create three-dimensional entities and make its tilted surface along the X-axis direction
x
x: exploded
x (Explode) to decompose the synthetic object into its component object object
xa (xattach) attach external reference to the current graphics
xb (xbind) external reference dialog box
-xb (-xbind)
xc (xclip) define external reference or block cutting. Border, and set up front-cut plane or rear tailor plane
xl (xline) to create unlimited line
xr (xref) external reference manager
-xr (-xref)
z
z (zoom) scaling
showing downgrade adaptation (switch) [O]
The adaptation of see -through graphic dots [shift] [ctrl] [a]
arrangement [alt] [[alt] [ A]
Annual capture (switch) [A]
Animation mode (switch) [n]
change to the rear view [K]
background lock (switch) [alt] 【CTRL ] [B]
The previous unit [.]
The next time unit [,]
changes to the above (TOP) view [T]
View [B]
changes to the camera (Camera) view [C]
changes to the front (FRONT) view [F]
R n change to the right (Right) view [R]
Change to perspective () Figure [P]
[Ctrl] [L]
Delete object [Del]
The current view temporarily fails [D]
whether the geometric body frame (switch) [Ctrl] [E]
Display the first toolbar [Alt] [1]
Expert mode? Full screen (switch) [Ctrl] [x]
Temporary storage (HOLD) scene [alt] [ctrl] [ H]
Retrieved (fetch) scene [Alt] [Ctrl] [F]
The selected objects [6]
jump to the last frame [END]
Jump to the first frame [HOME]
display/hidden camera (Cameras) [shift] [c]
display/hidden geometry (shift] [o] n display/display/display display/ Hidden grid [G]
Display/Hidden help (Helpers) object [shift] [h]
display/hidden light source (lighTs) [shift] [L]
Display/Hidden particle system (Particle Systems) [Shift] [P]
Display/Hidden Space Turn (SHIFT] [W]
Lock the user interface (switch) [Alt] [0]
The match to the camera (CTRL] [C]
Material (Material) editor [M]
Maximize the current view (switch) [W]
Script editor [F11]
The new scene [CTRL] [N]
r r 齐 [Alt] [N] N Small keyboard [-]
Gently push the grid small keyboard [ ]
nurbs surface display method [alt] [L] or [ctrl] [4]
nurbs adjustment square 1 [ Ctrl] [1]
nurbs adjustment square 2 [Ctrl] [2]
nurbs adjustment square 3 [Ctrl] [3]
[Space]
Open a MAX file [Ctrl] [O]
The translation view [CTRL] [P]
Interactive translation view [i]
Place highlights [CTRL] [H]
Play/stop animation [/]
fast (quick) rendering [shift] [q]
back to the previous scene*[Ctrl] [A]
back to the previous view*[shift] [a]
to cancel the scene*[CTRL] [Z]
Cancellation view*[shift] [z]
Refresh all views [1]
The previous parameters to render [shift] [E] or [F9]
rendering configuration [shift] [r] or [f10]
Display in XY/YZ/ZX Locking [F8]
Confuses to X -axis [F5]
Confuse to Y axis [F6]
Rotate (Rotate) View mode [CTRL] [R] or [V]
Save (Save) file [ctrl] [s]
X]
Selecting the patriarchal object [Pageup]
The select the sub -object [PageDown]
select the object according to the name [H]
The noodles of the selected object (switch) [F2]
show all the view grid (GRIDS) (switch) [shift] [g]
display/hiding command panel [3]
Show/Hide Floating Toolbar [4]
Display the last rendering picture [Ctrl] [i]
Display/Hide main toolbar [Alt] [6]
Display/hiding Safety box [Shift] [F]
*Display/Hide the bracket of the selected object [J]
display/hiding toolbar [y]/[2]
percentage (percent) capture (Switch) [Shift] [Ctrl] [P]
Open/turn off the capture (s]
) [/]
Place objects [shift] [i]
change to light view [shift] [4]
Object selection (switch) [Ctrl] [B]
The texture material (texture) correction [Ctrl] [T]
to increase dynamic coordinates [ ] n to reduce dynamic coordinates [ -]
The activation dynamic coordinate (switch) [x]
Copic input transition volume [F12]
The thawing [7]
display hidden objects according to the name [5]
refresh the background image () [alt] [shift] [ctrl] [b] n display geometric body frames display (Switch) [F4]
View background () [ALT] [B]
Them frame (BOX) quickly shows geometry (switch) [shift] [B]
Open the virtual Realistic digital keyboard [1]
Plip the virtual view to move the digital keyboard down [2]
Prive to the left to the left [4]
N Virtual Views to the Mid -Mobile Digital keyboard [8]
It virtual view zoom in digital keyboard [7]
virtual view reduction digital keyboard [9]
geometry in solid color display scene (switch) [switch) [switch) [switch) [ F3]
All views show all objects [shift] [Ctrl] [Z]
*Window shrinks to the selection object range (E]
CTRL] [Z]
The double double [shift] digital keyboard [ ]
R n The zoom in the box [CTRL] [W]
The interactive enlargement of the window [[]
The window interaction reduction []]
) Key frame [a]
The previous unit [u003C]
The next time unit []
Edit (EDIT) Keyframe mode [E]
F3]
Edit time mode [F2]
The expansion object (Object) switch [O]
The launch trajectory (TRACK) switch [T]
function (FUNCTION) curve mode [F5 F5) ] Or [F]
Lock the selected object [space]
move up highlight display [↓]
move down the highlight display [↑] n to the left lightly move the key to the left Frame [←]
Lightly move the key frame to the right [→]
position area mode [F4]
back to the previous scene*[Ctrl] [a]
to cancel Scene*[CTRL] [Z]
Plip the previous configuration for rendering [F9]
The rendering configuration [F10]
n Gatile [CTRL] [↑]
The material editor
Themids using the previous configuration [F9]
The rendering configuration [F10]
] [Z]
Significance (SCHEMATIC) View
The next time unit []
In previous unit [u003C] n *Make [Ctrl] [A]
Course the scene*[Ctrl] [Z]
active shade
Drawing (DRAW) area [D]
R]
The lock toolbar (dock window) [space]
video editing
Add filter (Filter) project [Ctrl] [F]
Add input (input) (input) (input) Project [Ctrl] [i]
Add layer (layer) project [CTRL] [L]
Add output (OUTPUT) project [Ctrl] [O] n Add (ADD ) New project [CTRL] [A]
Add scene (Scene) event [CTRL] [S]
Edit (Edit) Current event [Ctrl] [E]
execute execution (RUN) sequence [Ctrl] [R]
The sequence of new (new) [CTRL] [N]
Relucting the scene*[Ctrl] [Z]
nurbs editor r r
CV constraints (NORMAL) mobile [Alt] [n]
cv constraint to U to mobile [Alt] [u]
cv constraint to V to mobile [alt] [v]
The display curve (CURES) [shift] [Ctrl] [C]
Display control points () [ctrl] [d]
display grid (Ctrl] [L]
NURBS surface display method switch [alt] [L]
The display surface (shift] [ctrl] [s]
T]
The display surface is neat (TRIMS) [shift] [ctrl] [T]
select the sub -level of the object according to the name Object [space]
select the next point of u direction [Ctrl] [→]
Select the next point of V [Ctrl] [↑] n ] [←]
Select the front point of V [ctrl] [↓]
Choose a sub -object according to the name [H]
R n The converted to CURVECV [Alt] [Shift] [Z]
Convert to CURVE level [Alt] [shift] [C] n and convert to IMPORTS level [Alt] [ Shift] [i]
Convert to Point level [Alt] [shift] [P]
Convert to SurfaceCV layer Level [Alt] [Shift] [V]
Convert to Surface level [Alt] [Shift] [S]
]
The downgrade [CTRL] [x]
fffd
Convert to the control point () level [alt] [shift] [c]
Level [alt] [shift] [L]
to the setting volume (volume) level [Alt] [shift] [s]
Convert to the upper level [Alt] [shift] [T]
Open UVW stickers
The editor (EDIT) UVW mode [Ctrl] [E]
Calling*.uvw file [Alt] [shift] [ctrl] [L]
The files saved UVW in*.uvw format [alt] [shift] [ctrl] [s]
The select points [Ctrl] [B] [B]
-separated (DETACH) boundary point [CTRL] [D]
The filter selection noodles [CTRL] [space]
level flip [alt] [shift] [ctrl] [B B ]
Vertical (vertical) flip [alt] [shift] [ctrl] [v]
selected material points [Ctrl] [f] n hidden (hidden ( Hide) The selected material point [Ctrl] [H]
All thawing [alt] [f] n all cancel the hidden (alt] [h]
Select the surface from the stack [ALT] [Shift] [Ctrl] [F]
Get the selection set from the surface [alt] [shift] [ctrl] [v]
Locking place Select the top [space]
Horizontal mirror [Alt] [shift] [ctrl] [n]
Vertical mirror [alt] [shift] [ctrl] [m]
-level movement [alt] [shift] [ctrl] [j]
vertical movement [alt] [shift] [ctrl] [k] n translation view [Ctrl] [P]
The pixel capture [S]
The plane map surface/reset UVW [alt] [shift] [ctrl] [R]
Horizontal zoom [alt] [Shift] [Ctrl] [i]
Vertical zoom [alt] [shift] [ctrl] [o]
Rotating material points [W]
The proportion of the material point [E]
The material points selected by welding (Weld) [Alt] [Ctrl] [w]
Welding (WELD) to target material points [CTRL] [W]
UNWRAP options (Options) [CTRL] [O]
update stickers (MAP) [Alt] [shift] [Ctrl ] [M]
The UNWRAP view to all display [Alt] [Ctrl] [Z]
Fits to magnify the Unwrap View [Ctrl] [Z] n to the unwrap view view Extended to the size of the selected material [Alt] [Shift] [Ctrl] [Z]
A shrinking to Gizmo size [shift] [space]
zoom (zoom) tool [Z]
Reactor (Reactor)
Create reaction [Alt] [CTRL] [C]
delete (Reaction) [Alt] [Ctrl] [D]
The editing status (State) switch [Alt] [CTRL] [S]
Set the maximum effect (CTRL] [i] n Influice) [Alt] [i]
Set the influencing value (value) [alt] [ctrl] [v]
(scanline)
[U]
In CAD software operation, it is convenient for users. When working in Windows, use shortcut keys instead of the mouse. You can use the keyboard shortcut keys to send commands to complete the drawing, modification, saving and other operations. These command keys are the CAD command.