1 thought on “wholesale jewelry items 10 team building small games”

  1. wholesale jewelry findings usa 10
    team games to build a small game refer to the game that requires group collaboration to complete the task. Through team games can promote the communication between team members, help team members learn the trust between people, and then express the collaboration between team members through the form of multiplayer team games. The following are 10 small games I have carefully organized. Welcome everyone to learn from and reference. I hope it will be helpful to everyone.
    game 1 -Beautiful landscape
    The team creativity is the fundamental prerequisite for a team to succeed, and personal creativity is an indispensable part of team creativity. Therefore, as a team leader, we must understand the characteristics of each member of his group and make good use of it. This game can help them do this.
    game rules and procedures
    1. Divide the students into a group of 10 people, and then send them to each set of materials, asking them to build an elegant and beautiful landscape within 30 minutes, and require The scenery is beautiful and creative.
    2. Requires each group to select a person to explain the construction process of their landscape, such as: creativity, implementation methods, etc.
    3. The most creative, most aesthetic, and simplest and practical landscape is selected by everyone. The winning group can get a small gift.
    The discussion
    1. How did your group's creativity come from?
    2. What is your cooperation process in the process of construction? How is your coordination? What role each person plays, does this character match his usual image?
    This summary
    1. Whether creativity is related to the success or failure of the landscape. If the beginning of the idea is wrong, or there is no clear goal at all, there will be more and more problems in future work, such as time management, review standards, and resource analysis.
    2. When you come up with a good enough creativity, everyone can choose different tasks according to their different specialties. For example, people with a good sense of space can come to build a model. There must be a leader. He has to look at the entire overall situation, evaluate the feasibility of creativity, and make a summary.
    3. For team members, if you have new ideas, you must communicate with others so that they can understand what you mean and let everyone evaluate your ideas is feasible.
    The number of participants: one group per 10 people
    Time: 50 minutes
    venue
    props: each set of one set: 50 pieces of paper in A4, a roll of tape, a scissors of a scissors one , A box of color pens
    Applications:
    (1) Cultivation of team innovation ability
    (2) Team cooperation in character division of labor and collaboration problems
    game 2 — three small small small small small small small small small small Pig
    The believes that everyone has heard the story of three pigs build a house. In the story, the three piglets cooperated with each other to build a beautiful and sturdy house, and eventually resisted the attack of the big gray wolf. In this game, we will also play a piglet to see if we can build a satisfactory house with a rope
    game rules and programs
    1. The trainer divides the students into 3 groups, which is about guarantee to ensure that about guarantee Each group is about 5 people.
    2. Send a 20 -meter rope in the first group, a 18 -meter rope in the 2nd group, and a 12 -meter rope in the third group.
    3. Rules: Use eye masks to blind all people's eyes, and then specify that the first group is circled a square, the second group is surrounded by a triangle, and the third group is circled into a circle.
    4. Then let everyone unite to build a rope house with a rope. The shape of the house must be composed of the above three graphics, and it must be more beautiful.
    Related discussions
    1. Compared with the first task and the second task, which task is easier to complete, why?
    2. What difficulties will you encounter when completing the task of the second stage? How did you solve it?
    Summary
    1. It is relatively easy to complete your own task in each group, but when you need to cooperate with everyone to build a house, things become complicated. How to cooperate with the triangle and square, the circle should be placed in any part of it is a problem, so the more at this time, the more everyone needs to cooperate with each other, and the spirit of everyone's group cooperation.
    2. To do this game well, first choose a reference point and a core personnel, so that everyone must act with this coordinate system with reference to facilitate the command and prevent the chaos of the scene.
    3. Brothers are concentric, and their advantages are discussing the truth that everyone is unanimous, united and cooperated, and eventually become positive. The pig building needs such a spirit, as well as in our daily work and study.
    The number of participants: divided into 3 groups, about 5 people in each group
    : 20 minutes
    venue: open space
    props: three ropes, 20 meters, 18 meters, 12 meters, respectively
    Application:
    (1) Help students experience the importance of communicating in team work
    (2) Strengthen the understanding of students' spirit of teamwork
    (3) Training students for structures The adaptability of the change
    game 3 —— Titanic
    only a person can better play its potential creativity and subjective initiative. The following game will help us practice in encountering encounter How to do plans, how to cooperate, and how to use limited resources.
    game rules and procedures
    1. The trainer tells you the following story: Titanic is about to sink, passengers on board (students) must use the only one before the end of the "Titanic" music end. Survival tools -seven floating bricks escaped on a small island.
    2. The trainer guides the trainees to arrange the game scene: Put the 25M long rope into an island shape on the open space. On the other side, 4 four bench are placed, and another rope is used as the starting point.
    3. Give students 5 minutes to discuss and test.
    4. At the time of departure, everyone must cross the back of the bench (just like crossing the boat on the boat) and step on the floating brick. In the process of escaping, any part of the crew's body cannot be in contact with the "sea surface" -the ground.
    5. Since leaving the Titanic, each floating brick will be stepped on during the entire escape process, otherwise the trainer will kick this floating brick.
    6. After all people reaches the island, and all floating bricks are obtained on the island, the game is completed.
    This Related Discussion
    1. What ways do you think of your group to achieve the goal?
    2. Is the group confirming the leader? What is determined? Is the formation of the evacuation plan the decision of the leader or the result of the group discussion?
    3. Has your solution resolutely implemented to the end? What happened in the middle? Why?
    4. Is the original plan that feels feasible afterwards? Is there a better solution? Why didn't you think of or not proposed it at the time?
    5. How did the group allocate the sequence of the evacuation of the team members? What are the factors?
    Summary
    1. How to cope with the sudden emergency situation reflects the soberness of a person's mind and his ability to respond; at the same time, how to use limited resources to achieve a greater extent, to observe The best way to imagine and creativity.
    2. When we are facing danger, everyone will have different ideas. At this time, the role of a leader needs to appear. Otherwise, everyone will talk about each other, and in the end loss. How to choose this leader is a critical issue, but the key is that this person must be able to serve the public and let everyone listen to him. rn   参与人数:10~12人一组rn   时间:30分钟rn   场地:户外rn   道具:木砖24块(每组6块),4张椅子,两Strip long rope (25M)
    Application:
    (1) Innovative thinking training
    (2) Cultivation of the ability to strain n (3) Team cooperation spirit training
    game 4 game 4 ——C collective wisdom
    It believes everyone has played the game of the dragons or continues to write a story. For example, the previous person started with a story. until. This game is to deepen the above form. The purpose is to let the trainers understand how to use their imagination and creativity when they are restricted.
    Gaming rules and procedures:
    1. Two or two groups of trainers to do a topic (you can choose at will, as long as everyone is interested, such as travel).
    2. Specifying the two members of each group, one is A and one is B. The person known as A is an actor in this game, and the person known as B is the line reminder of A.
    3. Group B stands next to Group A. When it is his turn to speak, he will tell A. The task of each member of each A is to accept any lines provided by the companion B. Based on this, it will be played and performing the play. The members of Group A should closely cooperate with members B, as if these lines are what they come up with.
    4. In order to fully understand the trainer's intention, the trainer can do a demonstration first. After choosing a trainee, the trainer began to say, "I really want to travel with you, because the little king you-"
    5. The trainer then patted the shoulder of Xiao Wang (group B). Xiao Wang needs to follow up immediately, "I am always consistent with your preferences." The trainer continued to say, "Always consistent with my preferences. In fact, we had a pleasant travel experience. At that time —— "
    6. Taking Xiao Wang's shoulder again.他也许会说:“我俩结伴去了黄山,”培训者接着说:“我俩结伴去了黄山,真是一次美妙的经历。”rn   7、又一次拍小王的肩膀,小王可能说:“什么时候我们还能共同休假呢?”培训者说:“什么时候我们还能共同休假呢?那时我们再一起出游吧……”rn   8、让所有受训者观看示范Then let them go through the practice. After 5 minutes, everyone gathered and collectively completed a performance.
    Related discussion
    1. Please consider group A: In order to adapt and convert the lines of group B partner, what do you have to do? Do you feel hard or have other feelings? How can I not suffer this process?
    2. Please consider group B personnel: Your task is to help Group A to complete the task, so provide them with lines and make it easier. What do you need to do? What do you feel when the members of Group A failed to use your lines smoothly?
    Summary
    1. Regardless of group A or group B members, neither can do this game, otherwise it will not only cause difficulties to the partner, but also destroy the effect of training. The purpose of everyone is to complete a story reasonably and smoothly, rather than give others problems or show their talents. This game reflects fair cooperation, that is, happiness comes from sharing creativity with others.
    2. The most indispensable team of a team is the spirit of the team, and the most important thing for cooperation is to be good at listening to others' opinions -like the opinions of your opinion, to give others ideas and thoughts enough focus on. This team may eventually agree to use your thoughts, but this is not the most important in collective discussion. The most important thing is to be good at listening to the speech of others.
    Form: 2 people per group
    : 40 minutes
    props: a blackboard
    venue: indoor
    application:
    (1) Active atmosphere r r r r
    (2) Creatively solve the problem
    (3) Team communication
    game 5 —— prisoner dilemma
    This game can be used to strengthen understanding and trust between each other, enhance everyone between everyone The spirit of team friendship.
    game rules and procedures
    1. The trainer first tells you the following story:
    The group belongs to a part of the ancient city expedition. It is said that the ancient city is located in an isolated forest. After the investigation, a guide was found. Due to the language barrier, he agreed to lead the way through translation. Because there are gold coins and gems scattered everywhere in the ancient city, and it is declared that if the treasure is stolen, the people of the city will face disaster. Therefore, the condition is that everyone must promise to put on the eye mask to ensure that they will not find this road in the future. Communicate, but you can pass information through other voices, namely body language to ensure the teammates behind to ensure that the team can safely reach the destination.
    2. The team members pulled the hand around and put on the eye mask.
    3. Quietly let a team member take off the eye mask and tell him that he will act as a guide and be responsible for leading the entire team (inform the end of the notification).
    4. Let the two members act as the protector along the way. Some foods can be prepared to let the players (including the protector) talk about their experiences and feelings after the game.
    5. Note: It can be selected in the beautiful woods or parks, which can make people close to nature.
    Related discussions
    1. What kind of feeling do you feel when you are blindfolded? Can you completely trust your guide?
    2. If you encounter things that you need to pin your safety on others, what do you choose to do? What kind of premise you will do this?
    Summary
    1. Trust is an important prerequisite for collective interaction. Only if you fully trust your partners can you entrust things to him, and you can believe what he said. Trust each other, so that everyone can cooperate with unreasonable and intimately and do a good job of work together.
    2. Making this game in a beautiful place can help everyone return the heart back to nature, cultivate sentiment, and restore youth and vitality.
    participating number: collective participation
    Time: 10 minutes
    venue: wood or grass
    props: no
    Mutual trust
    (2) Strengthen the communication between members' feelings
    games 6 ——The Road of Treasure Hunt
    This game can be used to strengthen understanding and trust between each other, enhance everyone between everyone The spirit of team friendship.
    game rules and procedures
    1. The trainer first tells you the following story:
    The group belongs to a part of the ancient city expedition. It is said that the ancient city is located in an isolated forest. After the investigation, a guide was found. Due to the language barrier, he agreed to lead the way through translation. Because there are gold coins and gems scattered everywhere in the ancient city, and it is declared that if the treasure is stolen, the people of the city will face disaster. Therefore, the condition is that everyone must promise to put on the eye mask to ensure that they will not find this road in the future. Communicate, but you can pass information through other voices, namely body language to ensure the teammates behind to ensure that the team can safely reach the destination.
    2. The team members pulled the hand around and put on the eye mask.
    3. Quietly let a team member take off the eye mask and tell him that he will act as a guide and be responsible for leading the entire team (inform the end of the notification).
    4. Let the two members act as the protector along the way. Some foods can be prepared to let the players (including the protector) talk about their experiences and feelings after the game.
    5. Note: It can be selected in the beautiful woods or parks, which can make people close to nature.
    Related discussions
    1. What kind of feeling do you feel when you are blindfolded? Can you completely trust your guide?
    2. If you encounter you need to pin your safety on others. What would you choose to do? What kind of premise you will do this?
    Summary
    1. Trust is an important prerequisite for collective interaction. Only if you fully trust your partners can you entrust things to him, and you can believe what he said. Trust each other, so that everyone can cooperate with unreasonable and intimately and do a good job of work together.
    2. Making this game in a beautiful place can help everyone return the heart back to nature, cultivate sentiment, and restore youth and vitality.
    participating number: collective participation
    Time: 10 minutes
    venue: wood or grass
    props: no
    Mutual trust
    (2) To strengthen the communication between members' feelings
    games 7 —— smile
    This game has strengthened communication and communication between teams in a very lively form. At the same time, it can enhance the feelings between each other.
    game rules and programs
    1. Let students stand in two rows, two or two.
    2. A representative of each line is sent to both ends of the team.
    3. Bow up with each other, bend over to 90 degrees, shout xxx hello.
    4. Go forward to the center of the team, bow and shout again.
    5. The bowers and the rest are not ridiculous. Those who laughed out were captured by the opponent and needed to the last list of the opponent's team.
    6. Exchange representatives in turn.
    Related discussions
    1. What is the biggest feeling of this game give you? After doing this game, do you feel particularly comfortable?
    2. What inspiration of this game for your daily life and work?
    Summary
    1. People often say that when you face life, you are actually facing a mirror, you laugh, laugh, you cry, and life is crying. In the face of others, this is the same. If you want to get the smile of others, you must first bloom your smile. Do not do what you do n’t want to do, since you do n’t want others to stretch your face to you, why should you stretch your face to others?
    2. In teamwork, maintaining each other tacit understanding, maintaining a happy and relaxed atmosphere, it will be very conducive to the communication between everyone, and it will also speed up our cooperation pace.
    participating number: collective participation
    Time: 5 minutes
    venue: open space
    props: no
    application:
    (1) promote communication between team members Exchanges
    (2) Let everyone activate it as soon as possible
    game 8 —— active feedback
    The exchange information needs to be feeded so that the exchangeers can confirm whether the information they emits is accepted by the other party, and and and and. Make an appropriate response. So as a technique of interpersonal communication, positive feedback is effective for helping to establish interpersonal communication. This game is to let the trainees feel what is active feedback and encourage them to use it in the communication outside the classroom.
    game rules and programs
    1. I hint to everyone that each of us wants to win the respect of others. Divide the team into several groups, each group.
    2. Let each group write 4 to 5 characteristics of their own partner, such as:
    The good characteristics on a body, such as sweet smiles, pleasant voice, etc.
    is extremely flattering personality, such as consider others, patience, neat and carefulness.
    Thisy talent or skills, such as good speech skills, extremely accurate typing.
    3. The items listed must be positive and positive.
    4. When they finish writing, each two people start a free discussion, and everyone must tell the other party what they observe.
    5. It is recommended that everyone record these positive feedback information made by his partner and read it when he is frustrated.
    Related discussions
    1. Do you think this game is pleasant? If not, why? (For these positive feedback receivers or givingers, this game may be a new experience.)
    2. Why is it difficult for most of us to praise others for it. matter?
    3. Why allow us to give us more active feedback to others? (First of all, develop close relationships with each other; provide exact evidence; choose the appropriate time.)
    4. What can we easier to accept positive affirmation of others' feedback? (Try to accept it elegantly; before questioning it, think about its correctness and allow you to feel good about it.)
    5. Why do some people soon give others negatively negatively give others others. Evaluation, and almost never mentioned the benefits of others?
    Summary
    1. This game has a strong effect, especially when the participants have already known each other for a while. This game can help them build a deeper friendship and help everyone build self -confidence. In fact, when a training course starts, this class has formed a new collective. Each of the trainees hopes to gain things other than knowledge, including friendship and affirmation. This game can meet the requirements of students.
    2. Do this game well will leave a good memory for each student. It can help them get through the difficulties in the future. When they encounter setbacks or questioned, they can review this beautiful memory and find confidence.
    3. If the trainees are managers of each company, they should introduce this game to their company's conferences or training, so that each employee has the opportunity to benefit from it.
    The number of participants: 2 people per group
    Time: 30 minutes
    props: Notepad
    Position: Unlimited

    (2) Effective communication
    (3) Encourage people to give each other positive information
    game 9 —— company atmosphere
    The company atmosphere will determine the communication and cooperation between people Essence A comfortable and healthy atmosphere helps the normal play of members of the company, while the working environment of depression and dictatorship is not conducive to people's creativity and energy.
    game rules and programs
    1. Divide students into a group of five people. For some groups and pens for each group, it is recommended that each group of people sit around the table.
    2. Let them list ten most popular and most popular atmospheres, such as: let go, cynical, dictatorship, relaxed, equal, and so on.
    3. Publish the answers of each group to the public, and then let them explain the reason why they choose these answers.
    4. Finally, let's discuss what kind of company atmosphere is most suitable for the company's development.
    The discussion
    1. The ideal company atmosphere reflects your value?
    2. Is your opinion the same as your team? How do you solve if there is any place? How should we communicate with each other?
    This summary
    1. The ideal atmosphere of each person must reflect his values ​​and outlook on life. It is difficult to imagine a passionate and vibrant person. Also, everyone's concept of a company reflects the company's philosophy and value.
    2. During the discussion of the group, different people must play different roles. Some people are more popular with the company's culture, and some people are more popular with the company’s competitive spirit. Finally, everyone will be everyone. In summary, it is possible to form a comprehensive suggestion of the atmosphere of the company.
    3. As a group member, we must respect the opinions of others, actively contribute their own ideas, pay attention to communication and cooperation, and maximize the benefits of the entire group.
    The number of participants: 5 people per group
    Time: 30 minutes
    venue: indoor
    props: paper, pen
    application:
    (1) Creative solution Question
    (2) Cultivation of teamwork spirit
    (3) Thinking of the team cooperation environment
    game 10 —— Women's Village
    In this game, the trainer will give you everyone Tell a very classic reasoning game. You can strengthen your reasoning ability through this game. At the same time, in the process of trying to figure out speculation, we can strengthen communication and exchanges between each other.
    game rules and procedures
    1. First of all, the trainer tells you to tell you such a story:
    The story takes place in an unknown and ignorant feminist village in an unknown place. In this village, there are 50 couples. Each woman's husband in other people will immediately know immediately, but never knows how his husband is. The village's strict feminist charter requires that if a woman can prove that her husband is unfaithful, she must kill him on the same day. It is also assumed that women agree with this chapter. Women are smart and kind (that is, they never report to those husbands who are not faithful to those husbands). Assuming this happened in this village: All these 50 men were unfaithful, but no woman could prove her husband's infidelity, and even the village could be happy and careful.
    One morning, there was a highly respected female chief visitor in the forest. Her honesty knows that her words are like laws. She secretly warned that there was a romantic husband in the village. This fact, according to what they already know, there should be only insignificant consequences, but what will happen once this fact becomes public knowledge?
    2. Leave everyone for 10 minutes to let everyone discuss what will happen?
    Related discussions
    1. What do you think of the ending? Why?
    2. What kind of truth does this game reflect and how can a team play the greatest power?
    Summary
    1. The answer is that after the warning of the female family, there will be 49 peaceful days first, and then, on the 50th day, in a big bleeding, all women kill all women. They had their husband. To understand all this, we first assume that there is only a unfaithful husband, Mr. A.
    Except for Mrs. A, everyone knows the betrayal of Mr. A, so when the female chief issued her statement, only Mrs. A learned a new news from it. As a clever person, she realized that if any other husband was unfaithful, she would know. Therefore, she inferred that Mr. A was the romantic ghost, so he killed him that day.
    I assume that there are two unfaithful men, Mr. A and Mr. B. Except for Mrs. A and Mrs. B, everyone knows these two betrayal, and Mrs. A only knows Mrs. B's house. Mrs. B only knows Mrs. A's house. Mrs. A was therefore obtained from the statement of the female chief. But after the first day, Mrs. B did not kill Mr. B, and she inferred that Mr. A must have sin. Mrs. B was the same. She learned from the fact that Mrs. A did not kill Mr. A on the first day, and Mr. B was guilty. So the next day, Mrs. A and Mrs. B killed their husbands.
    If the situation is changed to three guilty husbands, Mr. A, Mr. B, and Mr. C, then the statement of the female chief will not have any impact on the first day, but similar to the reasoning process described earlier, Mrs. A , Mrs. B and Mrs. C will not be inferred from the first two days. Their husbands are guilty, so they killed them on the third day. With a process of mathematical induction, we can draw conclusions: If all 50 husbands are unfaithful, their smart wives can prove this on the 50th day, making that day the great blood of justice that day becomes justice. Essence
    2. In a team, only everyone's interests are consistent, and the truth can be said to each other to maximize the team's interests. It seems that the 50 women in the story did not open up the information sharing of each other, but they were jealous of each other. Only after a foreign person told the truth, they broke them to be deceived.
    participating number: collective participation
    Time: 20 minutes
    venue: unlimited
    props: no
    application: strengthen the training of students' logical thinking ability
    ;;

Leave a Comment